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UE3:ParticleModuleTypeDataMeshPhysX (UDK)
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(Redirected from UE3:EPhysXMeshRotationMethod (UDK))
Object >> ParticleModule >> ParticleModuleTypeDataBase >> ParticleModuleTypeDataMesh >> ParticleModuleTypeDataMeshPhysX |
- Package:
- Engine
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Properties[edit]
Property group 'PhysXEmitter'[edit]
FluidRotationCoefficient[edit]
Type: float
Default value: 5.0
PhysXParSys[edit]
Type: PhysXParticleSystem
Actual wrapper for NxFluid PhsyX SDK object
PhysXRotationMethod[edit]
Type: EPhysXMeshRotationMethod
Default value: PMRM_Spherical
VerticalLod[edit]
Type: ParticleModuleTypeDataPhysX.PhysXEmitterVerticalLodProperties
Parameters for Vertical LOD: See ParticleModuleTypeDataPhysX.uc
Default value:
Member | Value |
---|---|
SpawnLodRateVsLifeBias | 1.0 |
WeightForFifo | 1.0 |
WeightForSpawnLod | 1.0 |
Internal variables[edit]
RenderInstance[edit]
Type: pointer{class FPhysXMeshInstance}
Modifiers: native
Non-exposed reference to emitter instance used for fast rendering. Supports combined, instanced rendering for all emitter instances sharing this module.
Enums[edit]
EPhysXMeshRotationMethod[edit]
Methods for simulating the rotation of small differently shaped objects using particles.
- PMRM_Disabled
- PMRM_Spherical
- PMRM_Box
- PMRM_LongBox
- PMRM_FlatBox
- PMRM_Velocity