UE3:ForceFeedbackWaveform (UT3)

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UT3 Object >> ForceFeedbackWaveform
Package:
Engine
This class in other games:

This class manages the waveform data for a forcefeedback device, specifically for the xbox gamepads.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'ForceFeedbackWaveform'

bIsLooping

Type: bool

Whether this waveform should be looping or not

Samples

Type: array<WaveformSample>

The list of samples that make up this waveform

Enums

EWaveformFunction

The type of function that generates the waveform sample

WF_Constant
WF_LinearIncreasing
WF_LinearDecreasing
WF_Sin0to90
WF_Sin90to180
WF_Sin0to180
WF_Noise

Structs

WaveformSample

Modifiers: native

Holds a single sample's information

byte LeftAmplitude
Use a byte with a range of 0 to 100 to represent the percentage of

"on". This cuts the data needed to store the waveforms in half.

byte RightAmplitude
EWaveformFunction LeftFunction
For function generated samples, the type of function
EWaveformFunction RightFunction
float Duration
The amount of time this sample plays