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UE3:GameFixedCamera (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
Object >> GameCameraBase >> GameFixedCamera |
- Package:
- GameFramework
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"Fixed" camera mode. Views through a CameraActor in the level.
Properties[edit]
Property group 'GameFixedCamera'[edit]
DefaultFOV[edit]
Type: float
Modifiers: const, protected
FOV to fall back to if we can't get one from somewhere else.
Default value: 80.0
Instance functions[edit]
OnBecomeActive[edit]
function OnBecomeActive (GameCameraBase OldCamera)
Overrides: GameCameraBase.OnBecomeActive
Called when Camera mode becomes active
UpdateCamera[edit]
Overrides: GameCameraBase.UpdateCamera
Expected to fill in OutVT with new camera pos/loc/fov.