UE3:GameCameraBase (UDK)
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Object >> GameCameraBase |
- Package:
- GameFramework
- Direct subclasses:
- GameFixedCamera, GameThirdPersonCamera
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Properties
bResetCameraInterpolation
Type: bool
Modifiers: transient
resets camera interpolation. Set on first frame and teleports to prevent long distance or wrong camera interpolations.
PlayerCamera
Type: GamePlayerCamera
Modifiers: transient
Functions
Events
ModifyPostProcessSettings
event ModifyPostProcessSettings (out PostProcessVolume.PostProcessSettings PP)
Other instance functions
Init
function Init ()
OnBecomeActive
function OnBecomeActive (GameCameraBase OldCamera)
Called when the camera becomes active
OnBecomeInActive
function OnBecomeInActive (GameCameraBase NewCamera)
Called when the camera becomes inactive
ProcessViewRotation
function ProcessViewRotation (float DeltaTime, Actor ViewTarget, out Object.Rotator out_ViewRotation, out Object.Rotator out_DeltaRot)
ResetInterpolation
function ResetInterpolation ()
Called to indicate that the next update should skip interpolation and snap to desired values.
UpdateCamera
Expected to fill in OutVT with new camera pos/loc/fov.