UE3:PostProcessVolume structs (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Structs
PostProcessSettings
Modifiers: native
- bool bOverride_EnableBloom
- Determines if bEnableBloom variable will be overridden.
- bool bOverride_EnableDOF
- Determines if bEnableDOF variable will be overridden.
- bool bOverride_EnableMotionBlur
- Determines if bEnableMotionBlur variable will be overridden.
- bool bOverride_EnableSceneEffect
- Determines if bEnableSceneEffect variable will be overridden.
- bool bOverride_AllowAmbientOcclusion
- Determines if bAllowAmbientOcclusion variable will be overridden.
- bool bOverride_OverrideRimShaderColor
- Determines if bOverrideRimShaderColor variable will be overridden.
- bool bOverride_Bloom_Scale
- Determines if Bloom_Scale variable will be overridden.
- bool bOverride_Bloom_InterpolationDuration
- Determines if Bloom_InterpolationDuration variable will be overridden.
- bool bOverride_DOF_FalloffExponent
- Determines if DOF_FalloffExponent variable will be overridden.
- bool bOverride_DOF_BlurKernelSize
- Determines if DOF_BlurKernelSize variable will be overridden.
- bool bOverride_DOF_BlurBloomKernelSize
- Determines if DOF_BlurBloomKernelSize variable will be overridden.
- bool bOverride_DOF_MaxNearBlurAmount
- Determines if DOF_MaxNearBlurAmount variable will be overridden.
- bool bOverride_DOF_MaxFarBlurAmount
- Determines if DOF_MaxFarBlurAmount variable will be overridden.
- bool bOverride_DOF_ModulateBlurColor
- Determines if DOF_ModulateBlurColor variable will be overridden.
- bool bOverride_DOF_FocusType
- Determines if DOF_FocusType variable will be overridden.
- bool bOverride_DOF_FocusInnerRadius
- Determines if DOF_FocusInnerRadius variable will be overridden.
- bool bOverride_DOF_FocusDistance
- Determines if DOF_FocusDistance variable will be overridden.
- bool bOverride_DOF_FocusPosition
- Determines if DOF_FocusPosition variable will be overridden.
- bool bOverride_DOF_InterpolationDuration
- Determines if DOF_InterpolationDuration variable will be overridden.
- bool bOverride_MotionBlur_MaxVelocity
- Determines if MotionBlur_MaxVelocity variable will be overridden.
- bool bOverride_MotionBlur_Amount
- Determines if MotionBlur_Amount variable will be overridden.
- bool bOverride_MotionBlur_FullMotionBlur
- Determines if MotionBlur_FullMotionBlur variable will be overridden.
- bool bOverride_MotionBlur_CameraRotationThreshold
- Determines if MotionBlur_CameraRotationThreshold variable will be overridden.
- bool bOverride_MotionBlur_CameraTranslationThreshold
- Determines if MotionBlur_CameraTranslationThreshold variable will be overridden.
- bool bOverride_MotionBlur_InterpolationDuration
- Determines if MotionBlur_InterpolationDuration variable will be overridden.
- bool bOverride_Scene_Desaturation
- Determines if Scene_Desaturation variable will be overridden.
- bool bOverride_Scene_HighLights
- Determines if Scene_HighLights variable will be overridden.
- bool bOverride_Scene_MidTones
- Determines if Scene_MidTones variable will be overridden.
- bool bOverride_Scene_Shadows
- Determines if Scene_Shadows variable will be overridden.
- bool bOverride_Scene_InterpolationDuration
- Determines if Scene_InterpolationDuration variable will be overridden.
- bool bOverride_RimShader_Color
- Determines if RimShader_Color variable will be overridden.
- bool bOverride_RimShader_InterpolationDuration
- Determines if RimShader_InterpolationDuration variable will be overridden.
- bool bEnableBloom
- Whether to use bloom effect.
- bool bEnableDOF
- Whether to use depth of field effect.
- bool bEnableMotionBlur
- Whether to use motion blur effect.
- bool bEnableSceneEffect
- Whether to use the material/ scene effect.
- bool bAllowAmbientOcclusion
- Whether to allow ambient occlusion.
- bool bOverrideRimShaderColor
- Whether to override the rim shader color.
- float Bloom_Scale
- Scale for the blooming.
- float Bloom_InterpolationDuration
- Duration over which to interpolate values to.
- float DOF_FalloffExponent
- Exponent to apply to blur amount after it has been normalized to [0,1].
- float DOF_BlurKernelSize
- affects the size of the Poisson disc kernel, can affect bloom as well
- float DOF_BlurBloomKernelSize
- the size of the bloom, only if EnableSeparateBloom in the post process node is checked, otherwise BlurKernelSize is used
- float DOF_MaxNearBlurAmount
- [0,1] value for clamping how much blur to apply to items in front of the focus plane.
- float DOF_MaxFarBlurAmount
- [0,1] value for clamping how much blur to apply to items behind the focus plane.
- Object.Color DOF_ModulateBlurColor
- Blur color for debugging etc.
- DOFEffect.EFocusType DOF_FocusType
- Controls how the focus point is determined.
- float DOF_FocusInnerRadius
- Inner focus radius.
- float DOF_FocusDistance
- Used when FOCUS_Distance is enabled.
- Object.Vector DOF_FocusPosition
- Used when FOCUS_Position is enabled.
- float DOF_InterpolationDuration
- Duration over which to interpolate values to.
- float MotionBlur_MaxVelocity
- Maximum blur velocity amount. This is a clamp on the amount of blur.
- float MotionBlur_Amount
- This is a scalar on the blur
- bool MotionBlur_FullMotionBlur
- Whether everything (static/dynamic objects) should motion blur or not. If disabled, only moving objects may blur.
- float MotionBlur_CameraRotationThreshold
- Threshhold for when to turn off motion blur when the camera rotates swiftly during a single frame (in degrees).
- float MotionBlur_CameraTranslationThreshold
- Threshhold for when to turn off motion blur when the camera translates swiftly during a single frame (in world units).
- float MotionBlur_InterpolationDuration
- Duration over which to interpolate values to.
- float Scene_Desaturation
- Desaturation amount.
- Object.Vector Scene_HighLights
- Controlling white point.
- Object.Vector Scene_MidTones
- Controlling gamma curve.
- Object.Vector Scene_Shadows
- Controlling black point.
- float Scene_InterpolationDuration
- Duration over which to interpolate values to.
- Object.LinearColor RimShader_Color
- Controlling rim shader color.
- float RimShader_InterpolationDuration
- Duration over which to interpolate values to.
Default values:
Property
|
Value
|
bAllowAmbientOcclusion
|
True
|
bEnableBloom
|
True
|
bEnableDOF
|
False
|
bEnableMotionBlur
|
True
|
bEnableSceneEffect
|
True
|
Bloom_InterpolationDuration
|
1.0
|
Bloom_Scale
|
1.0
|
bOverride_AllowAmbientOcclusion
|
True
|
bOverride_Bloom_InterpolationDuration
|
True
|
bOverride_Bloom_Scale
|
True
|
bOverride_DOF_BlurBloomKernelSize
|
True
|
bOverride_DOF_BlurKernelSize
|
True
|
bOverride_DOF_FalloffExponent
|
True
|
bOverride_DOF_FocusDistance
|
True
|
bOverride_DOF_FocusInnerRadius
|
True
|
bOverride_DOF_FocusPosition
|
True
|
bOverride_DOF_FocusType
|
True
|
bOverride_DOF_InterpolationDuration
|
True
|
bOverride_DOF_MaxFarBlurAmount
|
True
|
bOverride_DOF_MaxNearBlurAmount
|
True
|
bOverride_DOF_ModulateBlurColor
|
True
|
bOverride_EnableBloom
|
True
|
bOverride_EnableDOF
|
True
|
bOverride_EnableMotionBlur
|
True
|
bOverride_EnableSceneEffect
|
True
|
bOverride_MotionBlur_Amount
|
True
|
bOverride_MotionBlur_CameraRotationThreshold
|
True
|
bOverride_MotionBlur_CameraTranslationThreshold
|
True
|
bOverride_MotionBlur_FullMotionBlur
|
True
|
bOverride_MotionBlur_InterpolationDuration
|
True
|
bOverride_MotionBlur_MaxVelocity
|
True
|
bOverride_OverrideRimShaderColor
|
True
|
bOverride_RimShader_Color
|
True
|
bOverride_RimShader_InterpolationDuration
|
True
|
bOverride_Scene_Desaturation
|
True
|
bOverride_Scene_HighLights
|
True
|
bOverride_Scene_InterpolationDuration
|
True
|
bOverride_Scene_MidTones
|
True
|
bOverride_Scene_Shadows
|
True
|
bOverrideRimShaderColor
|
False
|
DOF_BlurBloomKernelSize
|
16.0
|
DOF_BlurKernelSize
|
16.0
|
DOF_FalloffExponent
|
4.0
|
DOF_FocusDistance
|
0.0
|
DOF_FocusInnerRadius
|
2000.0
|
DOF_FocusType
|
FOCUS_Distance
|
DOF_InterpolationDuration
|
1.0
|
DOF_MaxFarBlurAmount
|
1.0
|
DOF_MaxNearBlurAmount
|
1.0
|
DOF_ModulateBlurColor
|
Member
|
Value
|
A
|
255
|
B
|
255
|
G
|
255
|
R
|
255
|
|
MotionBlur_Amount
|
0.5
|
MotionBlur_CameraRotationThreshold
|
45.0
|
MotionBlur_CameraTranslationThreshold
|
10000.0
|
MotionBlur_FullMotionBlur
|
True
|
MotionBlur_InterpolationDuration
|
1.0
|
MotionBlur_MaxVelocity
|
1.0
|
RimShader_Color
|
Member
|
Value
|
A
|
1.0
|
B
|
0.827726
|
G
|
0.585973
|
R
|
0.47044
|
|
RimShader_InterpolationDuration
|
1.0
|
Scene_Desaturation
|
0.0
|
Scene_HighLights
|
Member
|
Value
|
X
|
1.0
|
Y
|
1.0
|
Z
|
1.0
|
|
Scene_InterpolationDuration
|
1.0
|
Scene_MidTones
|
Member
|
Value
|
X
|
1.0
|
Y
|
1.0
|
Z
|
1.0
|
|
Scene_Shadows
|
Member
|
Value
|
X
|
0.0
|
Y
|
0.0
|
Z
|
0.0
|
|