UE3:PostProcessVolume (UDK)
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- Package:
- Engine
- This class in other games:
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Used to affect post process settings in the game and editor.
Properties
Property group 'PostProcessVolume'
bEnabled
Type: bool
Whether this volume is enabled or not.
Default value: True
Priority
Type: float
Priority of this volume. In the case of overlapping volumes the one with the highest priority is chosen. The order is undefined if two or more overlapping volumes have the same priority.
Settings
Type: PostProcessSettings
Post process settings to use for this volume.
Default value:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
bAllowAmbientOcclusion | True | ||||||||||
bEnableBloom | True | ||||||||||
bEnableMotionBlur | True | ||||||||||
bEnableSceneEffect | True | ||||||||||
Bloom_InterpolationDuration | 1.0 | ||||||||||
Bloom_Scale | 1.0 | ||||||||||
bOverride_AllowAmbientOcclusion | True | ||||||||||
bOverride_Bloom_InterpolationDuration | True | ||||||||||
bOverride_Bloom_Scale | True | ||||||||||
bOverride_DOF_BlurBloomKernelSize | True | ||||||||||
bOverride_DOF_BlurKernelSize | True | ||||||||||
bOverride_DOF_FalloffExponent | True | ||||||||||
bOverride_DOF_FocusDistance | True | ||||||||||
bOverride_DOF_FocusInnerRadius | True | ||||||||||
bOverride_DOF_FocusPosition | True | ||||||||||
bOverride_DOF_FocusType | True | ||||||||||
bOverride_DOF_InterpolationDuration | True | ||||||||||
bOverride_DOF_MaxFarBlurAmount | True | ||||||||||
bOverride_DOF_MaxNearBlurAmount | True | ||||||||||
bOverride_DOF_ModulateBlurColor | True | ||||||||||
bOverride_EnableBloom | True | ||||||||||
bOverride_EnableDOF | True | ||||||||||
bOverride_EnableMotionBlur | True | ||||||||||
bOverride_EnableSceneEffect | True | ||||||||||
bOverride_MotionBlur_Amount | True | ||||||||||
bOverride_MotionBlur_CameraRotationThreshold | True | ||||||||||
bOverride_MotionBlur_CameraTranslationThreshold | True | ||||||||||
bOverride_MotionBlur_FullMotionBlur | True | ||||||||||
bOverride_MotionBlur_InterpolationDuration | True | ||||||||||
bOverride_MotionBlur_MaxVelocity | True | ||||||||||
bOverride_OverrideRimShaderColor | True | ||||||||||
bOverride_RimShader_Color | True | ||||||||||
bOverride_RimShader_InterpolationDuration | True | ||||||||||
bOverride_Scene_Desaturation | True | ||||||||||
bOverride_Scene_HighLights | True | ||||||||||
bOverride_Scene_InterpolationDuration | True | ||||||||||
bOverride_Scene_MidTones | True | ||||||||||
bOverride_Scene_Shadows | True | ||||||||||
DOF_BlurBloomKernelSize | 16.0 | ||||||||||
DOF_BlurKernelSize | 16.0 | ||||||||||
DOF_FalloffExponent | 4.0 | ||||||||||
DOF_FocusInnerRadius | 2000.0 | ||||||||||
DOF_InterpolationDuration | 1.0 | ||||||||||
DOF_MaxFarBlurAmount | 1.0 | ||||||||||
DOF_MaxNearBlurAmount | 1.0 | ||||||||||
DOF_ModulateBlurColor |
| ||||||||||
MotionBlur_Amount | 0.5 | ||||||||||
MotionBlur_CameraRotationThreshold | 45.0 | ||||||||||
MotionBlur_CameraTranslationThreshold | 10000.0 | ||||||||||
MotionBlur_FullMotionBlur | True | ||||||||||
MotionBlur_InterpolationDuration | 1.0 | ||||||||||
MotionBlur_MaxVelocity | 1.0 | ||||||||||
RimShader_Color |
| ||||||||||
RimShader_InterpolationDuration | 1.0 | ||||||||||
Scene_HighLights |
| ||||||||||
Scene_InterpolationDuration | 1.0 | ||||||||||
Scene_MidTones |
|
Internal variables
NextLowerPriorityVolume
Type: PostProcessVolume
Modifiers: const, noimport, transient
Next volume in linked listed, sorted by priority in descending order.
Default values
Property | Value |
---|---|
bCollideActors | False |
bStatic | False |
bTickIsDisabled | True |
CollisionType | COLLIDE_CustomDefault |
Subobjects
BrushComponent0
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |
CollideActors | False |
ReplacementPrimitive | None |
Structs
See PostProcessVolume structs.
Instance functions
OnToggle
simulated function OnToggle (SeqAct_Toggle action)
Overrides: Volume.OnToggle