Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:Ladder (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> NavigationPoint >> Ladder |
- Package:
- Engine
- Direct subclass:
- AutoLadder
- This class in other games:
- UT, UT2003, UT2004, U2, UE2Runtime, U2XMP, UDK
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Properties[edit]
LadderList[edit]
Type: Ladder
MyLadder[edit]
Type: LadderVolume
Default values[edit]
Property | Value |
---|---|
bNotBased | True |
bSpecialMove | True |
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
Arrow[edit]
Class: Engine.ArrowComponent
Inherits from: NavigationPoint.Arrow
No new values.
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: NavigationPoint.CollisionCylinder
Property | Value |
---|---|
CollisionHeight | 80.0 |
CollisionRadius | 40.0 |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: NavigationPoint.PathRenderer
No new values.
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: NavigationPoint.Sprite
Property | Value |
---|---|
Sprite | Texture2D'EngineResources.S_Ladder' |
Sprite2[edit]
Class: Engine.SpriteComponent
Inherits from: NavigationPoint.Sprite2
No new values.
Events[edit]
SuggestMovePreparation[edit]
Overrides: NavigationPoint.SuggestMovePreparation