My program doesn't have bugs. It just develops random features.

UE3:Ladder (UT3)

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UT3 Object >> Actor >> NavigationPoint >> Ladder
Package: 
Engine
Direct subclass:
AutoLadder
This class in other games:
UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UDK

null

Properties[edit]

LadderList[edit]

Type: Ladder


MyLadder[edit]

Type: LadderVolume


Default values[edit]

Property Value
bNotBased True
bSpecialMove True
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: NavigationPoint.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: NavigationPoint.CollisionCylinder

Property Value
CollisionHeight 80.0
CollisionRadius 40.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: NavigationPoint.PathRenderer

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: NavigationPoint.Sprite

Property Value
Sprite Texture2D'EngineResources.S_Ladder'

Sprite2[edit]

Class: Engine.SpriteComponent

Inherits from: NavigationPoint.Sprite2

No new values.

Events[edit]

SuggestMovePreparation[edit]

event bool SuggestMovePreparation (Pawn Other)

Overrides: NavigationPoint.SuggestMovePreparation