Always snap to grid

Difference between revisions of "UE3:LightmassPrimitiveSettingsObject (UDK)"

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
(Talk)
 
(Talk)
Line 9: Line 9:
 
===Property group 'Lightmass'===
 
===Property group 'Lightmass'===
 
====LightmassSettings====
 
====LightmassSettings====
'''Type:''' {{tl|LightmassPrimitiveSettings|EngineTypes}}
+
'''Type:''' {{tl|LightmassPrimitiveSettings|EngineTypes|structs}}
  
 
<!-- enter variable description -->
 
<!-- enter variable description -->
Line 15: Line 15:
 
'''Default value:'''  
 
'''Default value:'''  
 
{| class="list defaults"
 
{| class="list defaults"
! {{tl|LightmassPrimitiveSettings||EngineTypes|Member}}
+
! {{tl|LightmassPrimitiveSettings||EngineTypes structs|Member}}
 
! Value
 
! Value
 
|-
 
|-
Line 26: Line 26:
 
| EmissiveLightFalloffExponent
 
| EmissiveLightFalloffExponent
 
| 2.0
 
| 2.0
 +
|-
 +
| FullyOccludedSamplesFraction
 +
| 1.0
 
|-
 
|-
 
| SpecularBoost
 
| SpecularBoost
 
| 1.0
 
| 1.0
 
|}
 
|}

Revision as of 06:24, 17 January 2010

UDK Object >> LightmassPrimitiveSettingsObject
Package: 
Engine

Primitive settings for Lightmass

Properties

Property group 'Lightmass'

LightmassSettings

Type: EngineTypes.LightmassPrimitiveSettings


Default value:

Member Value
DiffuseBoost 1.0
EmissiveBoost 1.0
EmissiveLightFalloffExponent 2.0
FullyOccludedSamplesFraction 1.0
SpecularBoost 1.0