I'm a doctor, not a mechanic
UE3:MantleReachSpec (UDK)
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Object >> ReachSpec >> ForcedReachSpec >> MantleReachSpec |
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Properties
Property group 'MantleReachSpec'
bClimbUp
Type: bool
This mantle spec climbs up a surface instead of jumping over
Default values
Property | Value |
---|---|
bSkipPrune | True |