I'm a doctor, not a mechanic

UE3:MantleReachSpec (UDK)

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UDK Object >> ReachSpec >> ForcedReachSpec >> MantleReachSpec
Package: 
Engine
This class in other games:
UT3


Properties

Property group 'MantleReachSpec'

bClimbUp

Type: bool

This mantle spec climbs up a surface instead of jumping over

Default values

Property Value
bSkipPrune True