My program doesn't have bugs. It just develops random features.

UE3:MaterialExpressionPixelDepth (UT3)

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UT3 Object >> MaterialExpression >> MaterialExpressionPixelDepth
Package: 
Engine
Within class: 
Material
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'MaterialExpressionPixelDepth'[edit]

bNormalize[edit]

Type: bool

normalize the depth values to [near,far] -> [0,1]