Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:MaterialExpressionSceneDepth (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MaterialExpression >> MaterialExpressionSceneDepth |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties[edit]
Property group 'MaterialExpressionSceneDepth'[edit]
bNormalize[edit]
Type: bool
normalize the depth values to [near,far] -> [0,1]
Internal variables[edit]
Coordinates[edit]
Type: MaterialExpression.ExpressionInput
texture coordinate inputt expression for this node