Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE3:MaterialExpressionSphereMask (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:24, 17 January 2010 by (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UDK Object >> MaterialExpression >> MaterialExpressionSphereMask
Package: 
Engine
Within class: 
Material


Properties

Property group 'MaterialExpressionSphereMask'

AttenuationRadius

Type: float


Default value: 256.0

HardnessPercent

Type: float


Default value: 100.0

Internal variables

A

Type: MaterialExpression.ExpressionInput


B

Type: MaterialExpression.ExpressionInput


Default values

Property Value
MenuCategories[0] 'HighLevel'