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UE3:MorphNodeBase (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MorphNodeBase |
- Package:
- Engine
- Direct subclasses:
- MorphNodePose, MorphNodeWeightBase
- This class in other games:
- UDK
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Properties[edit]
Property group 'MorphNodeBase'[edit]
NodeName[edit]
Type: name
User-defined name of morph node, used for identifying a particular by node for example.
Internal variables[edit]
bDrawSlider[edit]
Type: bool
If true, draw a slider for this node in the AnimSetViewer.
DrawHeight[edit]
Type: int
For editor use
DrawWidth[edit]
Type: int
Used by editor.
NodePosX[edit]
Type: int
Used by editor.
NodePosY[edit]
Type: int
Used by editor.
OutDrawY[edit]
Type: int
For editor use.
SkelComponent[edit]
Type: SkeletalMeshComponent
Keep a pointer to the SkeletalMeshComponent to which this MorphNode is attached.