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UE3:MorphNodeBase (UT3)

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UT3 Object >> MorphNodeBase
Package: 
Engine
Direct subclasses:
MorphNodePose, MorphNodeWeightBase
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'MorphNodeBase'[edit]

NodeName[edit]

Type: name

User-defined name of morph node, used for identifying a particular by node for example.

Internal variables[edit]

bDrawSlider[edit]

Type: bool

If true, draw a slider for this node in the AnimSetViewer.

DrawHeight[edit]

Type: int

For editor use

DrawWidth[edit]

Type: int

Used by editor.

NodePosX[edit]

Type: int

Used by editor.

NodePosY[edit]

Type: int

Used by editor.

OutDrawY[edit]

Type: int

For editor use.

SkelComponent[edit]

Type: SkeletalMeshComponent

Keep a pointer to the SkeletalMeshComponent to which this MorphNode is attached.