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UE3:Object structs (UT3)
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Object (structs) |
Contents
- 1 Structs
- 1.1 Box
- 1.2 BoxSphereBounds
- 1.3 Color
- 1.4 Cylinder
- 1.5 double
- 1.6 DynamicMap_Mirror
- 1.7 Guid
- 1.8 IndirectArray_Mirror
- 1.9 InterpCurveFloat
- 1.10 InterpCurvePointFloat
- 1.11 InterpCurvePointQuat
- 1.12 InterpCurvePointTwoVectors
- 1.13 InterpCurvePointVector
- 1.14 InterpCurvePointVector2D
- 1.15 InterpCurveQuat
- 1.16 InterpCurveTwoVectors
- 1.17 InterpCurveVector
- 1.18 InterpCurveVector2D
- 1.19 IntPoint
- 1.20 LinearColor
- 1.21 Map_Mirror
- 1.22 Matrix
- 1.23 MultiMap_Mirror
- 1.24 Plane
- 1.25 pointer
- 1.26 Quat
- 1.27 qword
- 1.28 RawDistribution
- 1.29 RenderCommandFence
- 1.30 Rotator
- 1.31 TextureMipBulkData_Mirror
- 1.32 ThreadSafeCounter
- 1.33 TPOV
- 1.34 TwoVectors
- 1.35 UntypedBulkData_Mirror
- 1.36 Vector
- 1.37 Vector2D
- 1.38 Vector4
- Object structs in other games:
- RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UDK
- Other member categories for this class:
- operators, static native functions
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Structs
Box
Modifiers: immutable
BoxSphereBounds
Color
Modifiers: immutable
Cylinder
double
DynamicMap_Mirror
Guid
Modifiers: immutable
IndirectArray_Mirror
InterpCurveFloat
- array<InterpCurvePointFloat> Points
- EInterpMethodType InterpMethod
InterpCurvePointFloat
- float InVal
- float OutVal
- float ArriveTangent
- float LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointQuat
- float InVal
- Quat OutVal
- Quat ArriveTangent
- Quat LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointTwoVectors
- float InVal
- TwoVectors OutVal
- TwoVectors ArriveTangent
- TwoVectors LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointVector
- float InVal
- Vector OutVal
- Vector ArriveTangent
- Vector LeaveTangent
- EInterpCurveMode InterpMode
InterpCurvePointVector2D
- float InVal
- Vector2D OutVal
- Vector2D ArriveTangent
- Vector2D LeaveTangent
- EInterpCurveMode InterpMode
InterpCurveQuat
- array<InterpCurvePointQuat> Points
- EInterpMethodType InterpMethod
InterpCurveTwoVectors
- array<InterpCurvePointTwoVectors> Points
- EInterpMethodType InterpMethod
InterpCurveVector
- array<InterpCurvePointVector> Points
- EInterpMethodType InterpMethod
InterpCurveVector2D
- array<InterpCurvePointVector2D> Points
- EInterpMethodType InterpMethod
IntPoint
Modifiers: immutable
Screen coordinates
LinearColor
Modifiers: immutable
Default values:
Property | Value |
---|---|
A | 1.0 |
Map_Mirror
Matrix
Modifiers: immutable
MultiMap_Mirror
Plane
Extends: Vector
Modifiers: immutable
- float W
pointer
- int Dummy
Quat
Modifiers: immutable
qword
RawDistribution
- byte Type
- byte Op
- byte LookupTableNumElements
- byte LookupTableChunkSize
- array<float> LookupTable
- float LookupTableTimeScale
- float LookupTableStartTime
RenderCommandFence
A fence used to track rendering thread command execution.
- int NumPendingFences
Rotator
Modifiers: immutable
TextureMipBulkData_Mirror
Extends: UntypedBulkData_Mirror
- int bShouldFreeOnEmtpy
ThreadSafeCounter
- int Value
TPOV
Point Of View type.
Default values:
Property | Value |
---|---|
FOV | 90.0 |
TwoVectors
Modifiers: immutable
UntypedBulkData_Mirror
- pointer VfTable
- int BulkDataFlags
- int ElementCount
- int BulkDataOffsetInFile
- int BulkDataSizeOnDisk
- int SavedBulkDataFlags
- int SavedElementCount
- int SavedBulkDataOffsetInFile
- int SavedBulkDataSizeOnDisk
- pointer BulkData
- int LockStatus
- pointer AttachedAr
Vector
Modifiers: immutable
Vector2D
Modifiers: immutable
Vector4
Modifiers: immutable