My program doesn't have bugs. It just develops random features.

UE3:Objective (UT3)

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UT3 Object >> Actor >> NavigationPoint >> Objective
Package: 
Engine
Direct subclass:
UTGameObjective
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bMustBeReachable True
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: NavigationPoint.Arrow

No new values.

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: NavigationPoint.CollisionCylinder

No new values.

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: NavigationPoint.PathRenderer

No new values.

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: NavigationPoint.Sprite

No new values.

Sprite2[edit]

Class: Engine.SpriteComponent

Inherits from: NavigationPoint.Sprite2

No new values.