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UE3:OnlineGameInterface (UT3)
Interface >> OnlineGameInterface |
Contents
- 1 Delegates
- 1.1 OnArbitrationRegistrationComplete
- 1.2 OnCancelFindOnlineGamesComplete
- 1.3 OnCreateOnlineGameComplete
- 1.4 OnDestroyOnlineGameComplete
- 1.5 OnEndOnlineGameComplete
- 1.6 OnFindOnlineGamesComplete
- 1.7 OnGameInviteAccepted
- 1.8 OnJoinOnlineGameComplete
- 1.9 OnRegisterPlayerComplete
- 1.10 OnStartOnlineGameComplete
- 1.11 OnUnregisterPlayerComplete
- 2 Instance functions
- 2.1 AcceptGameInvite
- 2.2 AddArbitrationRegistrationCompleteDelegate
- 2.3 AddCancelFindOnlineGamesCompleteDelegate
- 2.4 AddCreateOnlineGameCompleteDelegate
- 2.5 AddDestroyOnlineGameCompleteDelegate
- 2.6 AddEndOnlineGameCompleteDelegate
- 2.7 AddFindOnlineGamesCompleteDelegate
- 2.8 AddGameInviteAcceptedDelegate
- 2.9 AddJoinOnlineGameCompleteDelegate
- 2.10 AddRegisterPlayerCompleteDelegate
- 2.11 AddStartOnlineGameCompleteDelegate
- 2.12 AddUnregisterPlayerCompleteDelegate
- 2.13 CancelFindOnlineGames
- 2.14 ClearArbitrationRegistrationCompleteDelegate
- 2.15 ClearCancelFindOnlineGamesCompleteDelegate
- 2.16 ClearCreateOnlineGameCompleteDelegate
- 2.17 ClearDestroyOnlineGameCompleteDelegate
- 2.18 ClearEndOnlineGameCompleteDelegate
- 2.19 ClearFindOnlineGamesCompleteDelegate
- 2.20 ClearGameInviteAcceptedDelegate
- 2.21 ClearJoinOnlineGameCompleteDelegate
- 2.22 ClearRegisterPlayerCompleteDelegate
- 2.23 ClearStartOnlineGameCompleteDelegate
- 2.24 ClearUnregisterPlayerCompleteDelegate
- 2.25 CreateOnlineGame
- 2.26 DestroyOnlineGame
- 2.27 EndOnlineGame
- 2.28 FindOnlineGames
- 2.29 FreeSearchResults
- 2.30 GetArbitratedPlayers
- 2.31 GetGameSearch
- 2.32 GetGameSettings
- 2.33 GetOnlineGameState
- 2.34 GetResolvedConnectString
- 2.35 JoinOnlineGame
- 2.36 QueryAuxServerInfo
- 2.37 RecalculateSkillRating
- 2.38 RegisterForArbitration
- 2.39 RegisterPlayer
- 2.40 StartOnlineGame
- 2.41 UnregisterPlayer
- 2.42 UpdateOnlineGame
- Package:
- Engine
- Known implementing classes:
- OnlineGameInterfaceGameSpy, OnlineGameInterfaceImpl, OnlineSubsystemLive
- This interface in other games:
- UDK
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This interface deals with the online games. It creates, destroys, performs searches for online games. This interface is overloaded to provide custom matchmaking services
Delegates
OnArbitrationRegistrationComplete
Delegate fired when the online game has completed registration for arbitration
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnCancelFindOnlineGamesComplete
Delegate fired when the cancellation of a search for an online game has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnCreateOnlineGameComplete
Delegate fired when a create request has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnDestroyOnlineGameComplete
Delegate fired when a destroying an online game has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnEndOnlineGameComplete
Delegate fired when the online game has transitioned to the ending game state
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnFindOnlineGamesComplete
Delegate fired when the search for an online game has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnGameInviteAccepted
Called when a user accepts a game invitation. Allows the gameplay code a chance to clean up any existing state before accepting the invite. The invite must be accepted by calling AcceptGameInvite() on the OnlineGameInterface after clean up has completed
Parameters:
- GameInviteSettings - all of the game information for the game they've accepted the invite to
OnJoinOnlineGameComplete
Delegate fired when the joing process for an online game has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnRegisterPlayerComplete
Delegate fired when the registration process has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnStartOnlineGameComplete
Delegate fired when the online game has transitioned to the started state
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
OnUnregisterPlayerComplete
Delegate fired when the unregistration process has completed
Parameters:
- bWasSuccessful - true if the async action completed without error, false if there was an error
Instance functions
AcceptGameInvite
Tells the online subsystem to accept the game invite that is currently pending
Parameters:
- LocalUserNum - the local user accepting the invite
AddArbitrationRegistrationCompleteDelegate
Sets the notification callback to use when arbitration registration has completed
Parameters:
- ArbitrationRegistrationCompleteDelegate - the delegate to use for notifications
AddCancelFindOnlineGamesCompleteDelegate
Adds the delegate to the list to notify with
Parameters:
- CancelFindOnlineGamesCompleteDelegate - the delegate to use for notifications
AddCreateOnlineGameCompleteDelegate
Sets the delegate used to notify the gameplay code that the online game they created has completed the creation process
Parameters:
- CreateOnlineGameCompleteDelegate - the delegate to use for notifications
AddDestroyOnlineGameCompleteDelegate
Sets the delegate used to notify the gameplay code that the online game they destroyed has completed the destruction process
Parameters:
- DestroyOnlineGameCompleteDelegate - the delegate to use for notifications
AddEndOnlineGameCompleteDelegate
Sets the delegate used to notify the gameplay code that the online game has transitioned to the ending state.
Parameters:
- EndOnlineGameCompleteDelegate - the delegate to use for notifications
AddFindOnlineGamesCompleteDelegate
Adds the delegate used to notify the gameplay code that the search they kicked off has completed
Parameters:
- FindOnlineGamesCompleteDelegate - the delegate to use for notifications
AddGameInviteAcceptedDelegate
Sets the delegate used to notify the gameplay code when a game invite has been accepted
Parameters:
- LocalUserNum - the user to request notification for
- GameInviteAcceptedDelegate - the delegate to use for notifications
AddJoinOnlineGameCompleteDelegate
Sets the delegate used to notify the gameplay code that the join request they kicked off has completed
Parameters:
- JoinOnlineGameCompleteDelegate - the delegate to use for notifications
AddRegisterPlayerCompleteDelegate
Sets the delegate used to notify the gameplay code that the player registration request they submitted has completed
Parameters:
- RegisterPlayerCompleteDelegate - the delegate to use for notifications
AddStartOnlineGameCompleteDelegate
Sets the delegate used to notify the gameplay code that the online game has transitioned to the started state.
Parameters:
- StartOnlineGameCompleteDelegate - the delegate to use for notifications
AddUnregisterPlayerCompleteDelegate
Sets the delegate used to notify the gameplay code that the player unregistration request they submitted has completed
Parameters:
- UnregisterPlayerCompleteDelegate - the delegate to use for notifications
CancelFindOnlineGames
Cancels the current search in progress if possible for that search type
Returns:
- true if successful searching for sessions, false otherwise
ClearArbitrationRegistrationCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- ArbitrationRegistrationCompleteDelegate - the delegate to use for notifications
ClearCancelFindOnlineGamesCompleteDelegate
Removes the delegate from the notify list
Parameters:
- CancelFindOnlineGamesCompleteDelegate - the delegate to use for notifications
ClearCreateOnlineGameCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- CreateOnlineGameCompleteDelegate - the delegate to use for notifications
ClearDestroyOnlineGameCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- DestroyOnlineGameCompleteDelegate - the delegate to use for notifications
ClearEndOnlineGameCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- EndOnlineGameCompleteDelegate - the delegate to use for notifications
ClearFindOnlineGamesCompleteDelegate
Removes the delegate from the notify list
Parameters:
- FindOnlineGamesCompleteDelegate - the delegate to use for notifications
ClearGameInviteAcceptedDelegate
Removes the delegate from the list of notifications
Parameters:
- GameInviteAcceptedDelegate - the delegate to use for notifications
ClearJoinOnlineGameCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- JoinOnlineGameCompleteDelegate - the delegate to use for notifications
ClearRegisterPlayerCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- RegisterPlayerCompleteDelegate - the delegate to use for notifications
ClearStartOnlineGameCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- StartOnlineGameCompleteDelegate - the delegate to use for notifications
ClearUnregisterPlayerCompleteDelegate
Removes the delegate from the list of notifications
Parameters:
- UnregisterPlayerCompleteDelegate - the delegate to use for notifications
CreateOnlineGame
Creates an online game based upon the settings object specified. NOTE: online game registration is an async process and does not complete until the OnCreateOnlineGameComplete delegate is called.
Parameters:
- HostingPlayerNum - the index of the player hosting the match
- NewGameSettings - the settings to use for the new game session
Returns:
- true if successful creating the session, false otherwsie
DestroyOnlineGame
Destroys the current online game NOTE: online game de-registration is an async process and does not complete until the OnDestroyOnlineGameComplete delegate is called.
Returns:
- true if successful destroying the session, false otherwsie
EndOnlineGame
Marks an online game as having been ended
Returns:
- true if the call succeeds, false otherwise
FindOnlineGames
Searches for games matching the settings specified
Parameters:
- SearchingPlayerNum - the index of the player searching for a match
- SearchSettings - the desired settings that the returned sessions will have
Returns:
- true if successful searching for sessions, false otherwise
FreeSearchResults
Cleans up any platform specific allocated data contained in the search results
Parameters:
- Search - the object to free search results for
Returns:
- true if successful, false otherwise
GetArbitratedPlayers
Returns the list of arbitrated players for the arbitrated session
GetGameSearch
Returns the currently set game search object
GetGameSettings
Returns the currently set game settings
GetOnlineGameState
Returns the current state of the online game
GetResolvedConnectString
Returns the platform specific connection information for joining the match. Call this function from the delegate of join completion
Parameters:
- ConnectInfo - the out var containing the platform specific connection information
Returns:
- true if the call was successful, false otherwise
JoinOnlineGame
Joins the game specified
Parameters:
- PlayerNum - the index of the player searching for a match
- DesiredGame - the desired game to join
Returns:
- true if the call completed successfully, false otherwise
QueryAuxServerInfo
Query an individual server for additional information
RecalculateSkillRating
Updates the current session's skill rating using the list of players' skills
Parameters:
- Players - the set of players to use in the skill calculation
Returns:
- true if the update succeeded, false otherwise
RegisterForArbitration
Tells the game to register with the underlying arbitration server if available
RegisterPlayer
Registers a player with the online service as being part of the online game
Parameters:
- UniquePlayerId - the player to register with the online service
- bWasInvited - whether the player was invited to the game or searched for it
Returns:
- true if the call succeeds, false otherwise
StartOnlineGame
Marks an online game as in progress (as opposed to being in lobby)
Returns:
- true if the call succeeds, false otherwise
UnregisterPlayer
Unregisters a player with the online service as being part of the online game
Parameters:
- PlayerId - the player to unregister with the online service
Returns:
- true if the call succeeds, false otherwise
UpdateOnlineGame
Updates the localized settings/properties for the game in question
Parameters:
- UpdatedGameSettings - the object to update the game settings with
Returns:
- true if successful creating the session, false otherwsie