Gah - a solution with more questions. – EntropicLqd
Difference between revisions of "UE3:PBRuleNodeComment (UDK)"
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m (1 revision: class descriptions for UDK January update (part 4)) |
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Latest revision as of 05:44, 17 January 2010
Object >> PBRuleNodeBase >> PBRuleNodeComment |
- Package:
- Engine
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Properties[edit]
Property group 'PBRuleNodeComment'[edit]
bFilled[edit]
Type: bool
If we are drawing a box, should it be filled, or just an outline.
Default value: True
BorderColor[edit]
Type: Object.Color
If we are drawing a box for this comment object, what colour should the border be.
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 0 |
R | 0 |
BorderWidth[edit]
Type: int
Width of border of comment box in pixels.
Default value: 1
FillColor[edit]
Type: Object.Color
If bFilled is true, what colour should the background be.
Default value:
Member | Value |
---|---|
A | 16 |
B | 255 |
G | 255 |
R | 255 |
SizeX[edit]
Type: int
Horizontal size of comment box in pixels.
Default value: 128
SizeY[edit]
Type: int
Vertical size of comment box in pixels.
Default value: 64