Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:PBRuleNodeComment (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 05:24, 17 January 2010 by (Talk)
Object >> PBRuleNodeBase >> PBRuleNodeComment |
- Package:
- Engine
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties
Property group 'PBRuleNodeComment'
bFilled
Type: bool
If we are drawing a box, should it be filled, or just an outline.
Default value: True
BorderColor
Type: Object.Color
If we are drawing a box for this comment object, what colour should the border be.
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 0 |
R | 0 |
BorderWidth
Type: int
Width of border of comment box in pixels.
Default value: 1
FillColor
Type: Object.Color
If bFilled is true, what colour should the background be.
Default value:
Member | Value |
---|---|
A | 16 |
B | 255 |
G | 255 |
R | 255 |
SizeX
Type: int
Horizontal size of comment box in pixels.
Default value: 128
SizeY
Type: int
Vertical size of comment box in pixels.
Default value: 64