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UE3:ParticleModuleBeamTarget (UT3)

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UT3 Object >> ParticleModule >> ParticleModuleBeamBase >> ParticleModuleBeamTarget
Package: 
Engine
This class in other games:
UDK

ParticleModuleBeamTarget

This module implements a single target for a beam emitter.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Target'[edit]

bLockTarget[edit]

Type: bool

Whether to lock the Target to the life of the particle

bLockTargetStength[edit]

Type: bool

Whether to lock the Target to the life of the particle

bLockTargetTangent[edit]

Type: bool

Whether to lock the Target to the life of the particle

bTargetAbsolute[edit]

Type: bool

Whether to treat the as an absolute position in world space.

LockRadius[edit]

Type: float

Default target-point information to use if the beam method is endpoint

Default value: 10.0

Target[edit]

Type: DistributionVector.RawDistributionVector

Default target-point information to use if the beam method is endpoint

Default value:

Member Value
Distribution DistributionTarget
LookupTable
  1. 50.0
  2. 50.0
  3. 50.0
  4. 50.0
  5. 50.0
  6. 50.0
  7. 50.0
  8. 50.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

TargetMethod[edit]

Type: ParticleModuleBeamBase.Beam2SourceTargetMethod

The method flag

TargetName[edit]

Type: name

The target point sources of each beam, when using the end point method.

TargetStrength[edit]

Type: DistributionFloat.RawDistributionFloat

The strength of the tangent from the Target point for each beam

Default value:

Member Value
Distribution DistributionTargetStrength
LookupTable
  1. 25.0
  2. 25.0
  3. 25.0
  4. 25.0
LookupTableChunkSize 1
LookupTableNumElements 1
Op 1

TargetTangent[edit]

Type: DistributionVector.RawDistributionVector

The tangent for the Target point for each beam

Default value:

Member Value
Distribution DistributionTargetTangent
LookupTable
  1. 0.0
  2. 1.0
  3. 1.0
  4. 0.0
  5. 0.0
  6. 1.0
  7. 0.0
  8. 0.0
LookupTableChunkSize 3
LookupTableNumElements 1
Op 1

TargetTangentMethod[edit]

Type: ParticleModuleBeamBase.Beam2SourceTargetTangentMethod

The method to use for the Target tangent.