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UE3:ParticleModuleCollisionBase (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ParticleModule >> ParticleModuleCollisionBase |
Contents
- Package:
- Engine
- Direct subclass:
- ParticleModuleCollision
- This class in other games:
- UDK
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Enums[edit]
EParticleCollisionComplete[edit]
Flags indicating what to do with the particle when MaxCollisions is reached
- EPCC_Kill
- Kill the particle when MaxCollisions is reached
- EPCC_Freeze
- Freeze the particle in place
- EPCC_HaltCollisions
- Stop collision checks, but keep updating
- EPCC_FreezeTranslation
- Stop translations of the particle
- EPCC_FreezeRotation
- Stop rotations of the particle
- EPCC_FreezeMovement
- Stop all movement of the particle