I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:ParticleModuleLocationPrimitiveCylinder (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocationPrimitiveBase >> ParticleModuleLocationPrimitiveCylinder |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ParticleModuleLocationPrimitiveCylinder Location primitive spawning within a cylinder. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Location'
HeightAxis
Type: CylinderHeightAxis
Default value: PMLPC_HEIGHTAXIS_Z
RadialVelocity
Type: bool
Default value: True
StartHeight
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionStartHeight |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
StartRadius
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionStartRadius |
LookupTable |
|
LookupTableChunkSize | 1 |
LookupTableNumElements | 1 |
Op | 1 |
Default values
Property | Value | ||||
---|---|---|---|---|---|
bSupported3DDrawMode | True | ||||
StartLocation |
|
||||
VelocityScale |
|
Enums
CylinderHeightAxis
- PMLPC_HEIGHTAXIS_X
- PMLPC_HEIGHTAXIS_Y
- PMLPC_HEIGHTAXIS_Z