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UE3:ParticleModuleTypeDataTrail2 (UT3)

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UT3 Object >> ParticleModule >> ParticleModuleTypeDataBase >> ParticleModuleTypeDataTrail2
Package: 
Engine
This class in other games:
UDK

ParticleModuleTypeDataTrail2 Provides the base data for trail emitters.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Rendering'[edit]

RenderDirectLine[edit]

Type: bool


RenderGeometry[edit]

Type: bool


Default value: True

RenderLines[edit]

Type: bool


RenderTessellation[edit]

Type: bool


Property group 'Trail'[edit]

MaxParticleInTrailCount[edit]

Type: int

Max particles per trail

MaxTrailCount[edit]

Type: int

The number of live trails

Default value: 1

TessellationFactor[edit]

Type: int

The tesselation amount to use for each trail

Default value: 1

TessellationStrength[edit]

Type: float

The strength to apply to the tangents

Default value: 25.0

TextureTile[edit]

Type: int

The number of times to tile the texture along each trail

Default value: 1

Internal variables[edit]

Sheets[edit]

Type: int

The number of sheets to render

Default value: 1

TessellationFactorDistance[edit]

Type: float

The distance between particles for full TessellationFactor