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UE3:PlayerInput internal variables (UT3)
Object >> UIRoot >> Interaction >> Input >> PlayerInput (internal variables) |
Contents
- 1 Internal variables
- 1.1 aBaseX
- 1.2 aBaseY
- 1.3 aBaseZ
- 1.4 aForward
- 1.5 aLookUp
- 1.6 aMouseX
- 1.7 aMouseY
- 1.8 aPS3AccelX
- 1.9 aPS3AccelY
- 1.10 aPS3AccelZ
- 1.11 aPS3Gyro
- 1.12 aStrafe
- 1.13 aTurn
- 1.14 aUp
- 1.15 bEdgeBack
- 1.16 bEdgeForward
- 1.17 bEdgeLeft
- 1.18 bEdgeRight
- 1.19 bEnableFOVScaling
- 1.20 bEnableMouseSmoothing
- 1.21 bInvertMouse
- 1.22 bInvertTurn
- 1.23 bStrafe
- 1.24 bUsingGamepad
- 1.25 bWasBack
- 1.26 bWasForward
- 1.27 bWasLeft
- 1.28 bWasRight
- 1.29 bXAxis
- 1.30 bYAxis
- 1.31 DoubleClickTime
- 1.32 DoubleClickTimer
- 1.33 LastAxisKeyName
- 1.34 MouseSamples
- 1.35 MouseSamplingTotal
- 1.36 MouseSensitivity
- 1.37 RawJoyLookRight
- 1.38 RawJoyLookUp
- 1.39 RawJoyRight
- 1.40 RawJoyUp
- 1.41 SmoothedMouse
- 1.42 ZeroTime
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Internal variables[edit]
aBaseX[edit]
Type: float
Modifiers: input
aBaseY[edit]
Type: float
Modifiers: input
aBaseZ[edit]
Type: float
Modifiers: input
aForward[edit]
Type: float
Modifiers: input
aLookUp[edit]
Type: float
Modifiers: input
aMouseX[edit]
Type: float
Modifiers: input
aMouseY[edit]
Type: float
Modifiers: input
aPS3AccelX[edit]
Type: float
Modifiers: input
aPS3AccelY[edit]
Type: float
Modifiers: input
aPS3AccelZ[edit]
Type: float
Modifiers: input
aPS3Gyro[edit]
Type: float
Modifiers: input
aStrafe[edit]
Type: float
Modifiers: input
aTurn[edit]
Type: float
Modifiers: input
aUp[edit]
Type: float
Modifiers: input
bEdgeBack[edit]
Type: bool
bEdgeForward[edit]
Type: bool
bEdgeLeft[edit]
Type: bool
bEdgeRight[edit]
Type: bool
bEnableFOVScaling[edit]
Type: bool
if true, mouse smoothing is enabled
bEnableMouseSmoothing[edit]
Type: bool
Modifiers: globalconfig
Default value: True
bInvertMouse[edit]
Type: bool
Modifiers: globalconfig
bInvertTurn[edit]
Type: bool
Modifiers: globalconfig
if true, mouse y axis is inverted from normal FPS mode
bStrafe[edit]
Type: byte
Modifiers: input
bUsingGamepad[edit]
Type: bool
Modifiers: const
Player is giving input through a gamepad
bWasBack[edit]
Type: bool
bWasForward[edit]
Type: bool
if true, mouse x axis is inverted from normal FPS mode
bWasLeft[edit]
Type: bool
bWasRight[edit]
Type: bool
bXAxis[edit]
Type: byte
Modifiers: input
bYAxis[edit]
Type: byte
Modifiers: input
DoubleClickTime[edit]
Type: float
Modifiers: globalconfig
max double click interval for double click move
Default value: 0.25
DoubleClickTimer[edit]
Type: float
LastAxisKeyName[edit]
Type: name
Modifiers: const
MouseSamples[edit]
Type: int
Current average mouse movement/sample
Default value: 1
MouseSamplingTotal[edit]
Type: float
Number of mouse samples since mouse movement has been zero
Default value: 0.0083
MouseSensitivity[edit]
Type: float
Modifiers: globalconfig
stores time of first click for potential double click
Default value: 30.0
RawJoyLookRight[edit]
Type: float
Modifiers: transient
Joypad right thumbstick, horizontal axis. Range [-1,+1]
RawJoyLookUp[edit]
Type: float
Modifiers: transient
Joypad right thumbstick, vertical axis. Range [-1,+1]
RawJoyRight[edit]
Type: float
Modifiers: transient
Joypad left thumbstick, horizontal axis. Range [-1,+1]
RawJoyUp[edit]
Type: float
Modifiers: transient
Joypad left thumbstick, vertical axis. Range [-1,+1]
SmoothedMouse[edit]
Type: float
Array size: 2
How long received mouse movement has been zero.
ZeroTime[edit]
Type: float
Array size: 2