I don't need to test my programs. I have an error-correcting modem.

UE3:PrimitiveComponentFactory (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> PrimitiveComponentFactory
Package: 
Engine
Direct subclasses:
MeshComponentFactory, SpeedTreeComponentFactory
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'Collision'[edit]

BlockActors[edit]

Type: bool

Modifiers: const


BlockNonZeroExtent[edit]

Type: bool

Modifiers: const


BlockRigidBody[edit]

Type: bool

Modifiers: const


BlockZeroExtent[edit]

Type: bool

Modifiers: const


CollideActors[edit]

Type: bool

Modifiers: const


Property group 'Rendering'[edit]

CastShadow[edit]

Type: bool


HiddenEditor[edit]

Type: bool


HiddenGame[edit]

Type: bool