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Difference between revisions of "UE3:SeqAct SetMotionBlurParams (UT3)"

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This is a scalar on the blur
 
This is a scalar on the blur
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'''Default value:''' 0.1
  
 
===Internal variables===
 
===Internal variables===

Latest revision as of 07:40, 23 May 2008

UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Latent >> SeqAct_SetMotionBlurParams
Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties[edit]

Property group 'SeqAct_SetMotionBlurParams'[edit]

InterpolateSeconds[edit]

Type: float

Time to interpolate values over

Default value: 2.0

MotionBlurAmount[edit]

Type: float

This is a scalar on the blur

Default value: 0.1

Internal variables[edit]

InterpolateElapsed[edit]

Type: float

Elapsed interpolation time

OldMotionBlurAmount[edit]

Type: float


Default values[edit]

Property Value
InputLinks[0]
Member Value
LinkDesc "Enable"
InputLinks[1]
Member Value
LinkDesc "Disable"
ObjCategory "Camera"
ObjName "Motion Blur"