Cogito, ergo sum

UE3:SeqAct_SetMusicTrack (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_SetMusicTrack
Package: 
Engine

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'SeqAct_SetMusicTrack'

TrackBankName

Type: name

This is the track bank that should be used if there is one not attached *

Default values

Property Value
InputLinks[0]
Member Value
LinkDesc "Set Music Track"
ObjCategory "Sound"
ObjName "Set Music Track"
VariableLinks[0]
Member Value
bWriteable True
ExpectedType Class'Engine.SeqVar_MusicTrackBank'
LinkDesc "MusicTrackBank"
MaxVars 1
VariableLinks[1]
Member Value
ExpectedType Class'Engine.SeqVar_MusicTrack'
LinkDesc "MusicTrack"
MaxVars 1
MinVars 1