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UE3:SeqEvent_GetInventory (UT3)
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Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_GetInventory |
Contents
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Event which is activated by gameplay code when a new item is added to a controller's inventory list. Orignator: the pawn that owns the InventoryList that the item was added to Instigator: the inventory item that was added. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value | ||||
---|---|---|---|---|---|
bPlayerOnly | False | ||||
ObjCategory | "Pawn" | ||||
ObjName | "Get Inventory" | ||||
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