My program doesn't have bugs. It just develops random features.

UE3:SeqEvent_GetInventory (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> SequenceObject >> SequenceOp >> SequenceEvent >> SeqEvent_GetInventory

Contents

Package: 
Engine
This class in other games:
UDK

Event which is activated by gameplay code when a new item is added to a controller's inventory list. Orignator: the pawn that owns the InventoryList that the item was added to Instigator: the inventory item that was added. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bPlayerOnly False
ObjCategory "Pawn"
ObjName "Get Inventory"
VariableLinks[0]
Member Value
LinkDesc "Inventory"