Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SoundNodeOscillator (UT3)
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Properties
Property group 'SoundNodeOscillator'
Amplitude
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionAmplitude |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
bModulatePitch
Type: bool
bModulateVolume
Type: bool
Center
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionCenter |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
Frequency
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionFrequency |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |
Offset
Type: DistributionFloat.RawDistributionFloat
Default value:
Member | Value |
---|---|
Distribution | DistributionOffset |
LookupTable |
|
LookupTableChunkSize | 2 |
LookupTableNumElements | 2 |
Op | 2 |