The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
Difference between revisions of "UE3:SpotLightToggleable (UDK)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Talk) |
m (1 revision: class descriptions for UDK January update (part 5)) |
(No difference)
|
Latest revision as of 05:48, 17 January 2010
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Toggleable version of SpotLight.
Default values[edit]
Property | Value |
---|---|
bHardAttach | True |
bStatic | False |
TickGroup | TG_DuringAsyncWork |
Subobjects[edit]
ArrowComponent0[edit]
Class: Engine.ArrowComponent
Inherits from: SpotLight.ArrowComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawInnerCone0[edit]
Class: Engine.DrawLightConeComponent
Inherits from: SpotLight.DrawInnerCone0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawLightRadius0[edit]
Class: Engine.DrawLightRadiusComponent
Inherits from: SpotLight.DrawLightRadius0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawLightSourceRadius0[edit]
Class: Engine.DrawLightRadiusComponent
Inherits from: SpotLight.DrawLightSourceRadius0
Property | Value |
---|---|
ReplacementPrimitive | None |
DrawOuterCone0[edit]
Class: Engine.DrawLightConeComponent
Inherits from: SpotLight.DrawOuterCone0
Property | Value |
---|---|
ReplacementPrimitive | None |
SpotLightComponent0[edit]
Class: Engine.SpotLightComponent
Inherits from: SpotLight.SpotLightComponent0
Property | Value | ||||
---|---|---|---|---|---|
LightmassSettings |
|
||||
PreviewInnerCone | DrawLightConeComponent'Engine.Default__SpotLightToggleable:DrawInnerCone0' | ||||
PreviewLightRadius | DrawLightRadiusComponent'Engine.Default__SpotLightToggleable:DrawLightRadius0' | ||||
PreviewLightSourceRadius | DrawLightRadiusComponent'Engine.Default__SpotLightToggleable:DrawLightSourceRadius0' | ||||
PreviewOuterCone | DrawLightConeComponent'Engine.Default__SpotLightToggleable:DrawOuterCone0' | ||||
UseDirectLightMap | False |
Sprite[edit]
Class: Engine.SpriteComponent
Inherits from: SpotLight.Sprite
Property | Value |
---|---|
ReplacementPrimitive | None |
Sprite | Texture2D'EditorResources.LightIcons.Light_Spot_Toggleable_Statics' |
Structs[edit]
CheckpointRecord[edit]
- bool bEnabled
Instance functions[edit]
ApplyCheckpointRecord[edit]
function ApplyCheckpointRecord (const out CheckpointRecord Record)
CreateCheckpointRecord[edit]
function CreateCheckpointRecord (out CheckpointRecord Record)
ShouldSaveForCheckpoint[edit]
function bool ShouldSaveForCheckpoint ()