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UE3:UIDynamicDataProvider (UT3)

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UT3 Object >> UIRoot >> UIDataProvider >> UIPropertyDataProvider >> UIDynamicDataProvider
Package: 
Engine
Direct subclasses:
InventoryDataProvider, GameInfoDataProvider, PickupDataProvider, PlayerDataProvider, TeamDataProvider, UIDataProvider_Settings
This class in other games:
UDK

Provides data about a particular instance of an actor in the game.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

Properties[edit]

DataClass[edit]

Type: Class

Modifiers: const

The metaclass for this data provider. Each instance of this class (including instances of child classes) will have a data provider that tells the UI which properties to provide for this class. Classes indicate which properties are available for use by dynamic data stores by marking the property with a keyword.

DataSource[edit]

Type: Object

Modifiers: const, transient, protected

The object that this data provider is presenting data for. Set by calling BindProviderInstance.

Functions[edit]

Native functions[edit]

BindProviderInstance[edit]

native final function bool BindProviderInstance (Object DataSourceInstance)

Associates this data provider with the specified instance.

Parameters:

  • DataSourceInstance - a pointer to the object instance that this data provider should present data for. DataSourceInstance must be of type DataClass.

Returns:

TRUE if the instance specified was successfully associated with this data provider. FALSE if the object specified wasn't of the correct type or was otherwise invalid.

UnbindProviderInstance[edit]

native final function bool UnbindProviderInstance ()

Clears the instance associated with this data provider.

Returns:

TRUE if the instance reference was successfully cleared.

Events[edit]

IsValidDataSourceClass[edit]

event bool IsValidDataSourceClass (Class PotentialDataSourceClass)

Script hook for preventing a particular child of DataClass from being represented by this dynamic data provider.

Parameters:

  • PotentialDataSourceClass - a child class of DataClass that is being considered as a candidate for binding by this provider.

Returns:

return FALSE to prevent PotentialDataSourceClass's properties from being added to the UI editor's list of bindable properties for this data provider; also prevents any instances of PotentialDataSourceClass from binding to this provider at runtime.

ProviderInstanceBound[edit]

event ProviderInstanceBound (Object DataSourceInstance)

Called once BindProviderInstance has successfully verified that DataSourceInstance is of the correct type. Child classes can override this function to handle storing the reference, for example.

ProviderInstanceUnbound[edit]

event ProviderInstanceUnbound (Object DataSourceInstance)

Called immediately after this data provider's DataSource is disassociated from this data provider.

Other instance functions[edit]

CleanupDataProvider[edit]

function bool CleanupDataProvider ()

Allows the data provider to clear any references that would interfere with garbage collection.

Returns:

TRUE if the instance reference was successfully cleared.

GetDataSource[edit]

final function Object GetDataSource ()

Returns a reference to the data source associated with this data provider.