Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UILayerRoot (UT3)
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Object >> UIRoot >> UILayerBase >> UILayer >> UILayerRoot |
Contents
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This class acts as the root for all layer data associated with a scene in the UI editor.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
Properties
Scene
Type: UIScene
Modifiers: const, private