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UE3:UIPanel (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UIPanel |
- Package:
- Engine
- Direct subclass:
- ScriptConsoleEntry
- This class in other games:
- UDK
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Base class for all containers which need a background image.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'Image'
BackgroundImageComponent
Type: UIComp_DrawImage
Modifiers: editinline, const
Component for rendering the background image
Default value: UIComp_DrawImage'PanelBackgroundTemplate'
Property group 'UIPanel'
bEnforceClipping
Type: bool
If ture, this panel will clip anything that attempts to render outside of it's bounds
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bSupportsPrimaryStyle | False | ||||||
PrimaryStyle |
|
Subobjects
PanelBackgroundTemplate
Class: Engine.UIComp_DrawImage
Property | Value | ||||
---|---|---|---|---|---|
ImageStyle |
|
||||
StyleResolverTag | 'Panel Background Style' |
WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIContainer.WidgetEventComponent
No new values.
Instance functions
SetBackgroundImage
final function SetBackgroundImage (Surface NewImage)
Changes the background image for this panel, creating the wrapper UITexture if necessary.
Parameters:
- NewImage - the new surface to use for this UIImage