Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UIResourceDataProvider (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Object >> UIRoot >> UIDataProvider >> UIPropertyDataProvider >> UIResourceDataProvider |
- Package:
- Engine
- Implemented interfaces:
- UIListElementCellProvider, UIListElementProvider
- Direct subclasses:
- OnlinePlaylistGameTypeProvider, OnlinePlaylistProvider, UICharacterSummary, UIDataProvider_MenuItem, UIGameInfoSummary, UIMapSummary, UIWeaponSummary, UTUIResourceDataProvider
- This class in other games:
- UT3
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Base class for data providers which provide data for static game resources.
Properties
bDataBindingPropertiesOnly
Type: bool
Controls which properties this data provider will expose as data fields. Specify TRUE to only allow properties marked with the 'databinding' keyword to be exposed.
Child classes may override or ignore this flag by using different logic in GetSupportedDataFields().
Default values
Property | Value |
---|---|
ComplexPropertyTypes[2] | Class'Core.DelegateProperty' |
Events
InitializeProvider
event InitializeProvider (bool bIsEditor)