Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTAnimBlendByHoverboardTurn (UT3)
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Object >> AnimNode >> AnimNodeBlendBase >> UTAnimBlendByHoverboardTurn |
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Properties
Property group 'UTAnimBlendByHoverboardTurn'
MaxBlendPerSec
Type: float
Default value: 1.0
TurnScale
Type: float
Internal variables
CurrentAnimWeight
Type: float
Default values
Property | Value | ||||||
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bFixNumChildren | True | ||||||
Children[0] |
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Children[1] |
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Children[2] |
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