Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTBetrayalGame (UT3)"
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Latest revision as of 01:24, 16 August 2009
Contents
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties[edit]
AnnouncerMessageClass[edit]
Type: class<UTLocalMessage>
Class for announcement messages related to Betrayal
Default value: Class'UTGame.UTBetrayalMessage'
BetrayedSound[edit]
Type: SoundCue
Default value: SoundCue'A_Gameplay.CTF.Cue.A_Gameplay_CTF_EnemyFlagGrab01Cue'
BetrayingSound[edit]
Type: SoundCue
Sounds for Betrayal events
Default value: SoundCue'A_Gameplay.CTF.Cue.A_Gameplay_CTF_EnemyFlagReturn01Cue'
InstagibRifleClassNameStr[edit]
Type: string
Default value: "UTGame.UTWeap_InstagibRifle"
JoinTeamSound[edit]
Type: SoundCue
Default value: SoundCue'A_Gameplay.CTF.Cue.A_Gameplay_CTF_TeamFlagReturn01Cue'
RogueValue[edit]
Type: int
Score bonus for killing Rogue that betrayed you
Default value: 6
Teams[edit]
Type: array<UTBetrayalTeam>
Default values[edit]
Property | Value |
---|---|
Acronym | "BET" |
bTempForceRespawn | True |
DefaultPawnClass | Class'UTGame.UTBetrayalPawn' |
Description | "Cooperate to get bonus points. Betray your team to keep them." |
EndOfMatchRulesTemplateStr_Scoring | "First to score `g points wins" |
EndOfMatchRulesTemplateStr_ScoringSingle | "First to score wins" |
EndOfMatchRulesTemplateStr_Time | "Highest score in `t mins. wins" |
GameName | "Betrayal" |
GameReplicationInfoClass | Class'UTGame.UTBetrayalGRI' |
GoalScore | 50 |
HUDType | Class'UTGame.UTBetrayalHUD' |
OnlineGameSettingsClass | Class'UTGame.UTGameSettingsBetrayal' |
OnlineStatsWriteClass | Class'UTGame.UTLeaderboardWriteBetrayal' |
PlayerReplicationInfoClass | Class'UTGame.UTBetrayalPRI' |
Functions[edit]
Static functions[edit]
AllowMutator[edit]
Overrides: UTGame.AllowMutator
Events[edit]
InitGame[edit]
Overrides: UTGame.InitGame
PreBeginPlay[edit]
Overrides: GameInfo.PreBeginPlay
Other instance functions[edit]
CheckRelevance[edit]
Overrides: GameInfo.CheckRelevance
Logout[edit]
Overrides: UTGame.Logout
MaybeStartTeam[edit]
RemoveFromTeam[edit]
RemoveTeam[edit]
ScoreKill[edit]
Overrides: UTGame.ScoreKill
ShotTeammate[edit]
Overrides: UTGame.ShotTeammate
States[edit]
MatchOver[edit]
MatchOver.MaybeStartTeam[edit]
Overrides: MaybeStartTeam (global)