UE3:Info (UT3)

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UT3 Object >> Actor >> Info
Package:
Engine
Direct subclasses:
UTMusicManager, Terrain, Route, UTAnnouncer, HeightFog, AccessControl, AdminCommandHandler, BasicWebAdminUser, BroadcastHandler, CoverGroup, FileWriter, FogVolumeDensityInfo, GameInfo, GameRules, InternetInfo, Mutator, PCCleanUp, PotentialClimbWatcher, ReplicationInfo, VolumeTimer, UTQueuedAnnouncement, ZoneInfo, UTTeamAI, UTVoteCollector, WindDirectionalSource, UTMapListManager
This class in other games:

Info, the root of all information holding klasses. Doesn't have any movement / collision related code.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
bHidden True
bOnlyDirtyReplication True
bSkipActorPropertyReplication True
Components[0] SpriteComponent'Sprite'
NetUpdateFrequency 10.0

Subobjects

Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True

Structs

KeyValuePair

Modifiers: transient, native, export

string Key
string Value

PlayerResponseLine

Modifiers: transient, native, export

int PlayerNum
int PlayerID
string PlayerName
int Ping
int Score
int StatsID
array<KeyValuePair> PlayerInfo

ServerResponseLine

Modifiers: transient, native, export

int ServerID
string IP
int Port
int QueryPort
string ServerName
string MapName
string GameType
int CurrentPlayers
int MaxPlayers
int Ping
array<KeyValuePair> ServerInfo
array<PlayerResponseLine> PlayerInfo