Cogito, ergo sum

UE3:UTDeathMessage (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT3 Object >> LocalMessage >> UTLocalMessage >> UTDeathMessage
Package: 
UTGame
Direct subclass:
UTTeamDeathMessage
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

Property group 'Message'

KilledString

Type: string

Modifiers: localized


Default value: "was killed by"

SomeoneString

Type: string

Modifiers: localized


Default value: "someone"

Internal variables

bNoConsoleDeathMessages

Type: bool

Modifiers: config


Default values

Property Value
bIsSpecial False
DrawColor
Member Value
A 255
B 0
G 0
R 255

Static functions

ClientReceive

static function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.ClientReceive


GetConsoleColor

static function Object.Color GetConsoleColor (PlayerReplicationInfo RelatedPRI_1)

Overrides: LocalMessage.GetConsoleColor


GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString