Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTDeathmatchSettings (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 01:06, 26 July 2008 by Wormbo (Talk | contribs) (1 revision)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT3 Object >> Settings >> WebAdminSettings >> UTGameSettings >> UTDeathmatchSettings

Contents

Package: 
WebAdmin

Settings class for the deathmatch gametype.

Copyright 2008 Epic Games, Inc. All Rights Reserved

Author: Michiel 'elmuerte' Hendriks

Default values

Property Value
Properties[8]
Member Value
PropertyId 9
Properties[9]
Member Value
PropertyId 10
Properties[10]
Member Value
PropertyId 11
PropertyMappings[8]
Member Value
ColumnHeaderText "Maximum Custom Characters"
Id 9
MaxVal 64.0
Name 'MaxCustomChars'
RangeIncrement 1.0
PropertyMappings[9]
Member Value
ColumnHeaderText "Delay When Waiting for Players"
Id 10
MaxVal 9999.0
Name 'NetWait'
RangeIncrement 10.0
PropertyMappings[10]
Member Value
ColumnHeaderText "Client Processing Timeout"
Id 11
Name 'ClientProcessingTimeout'
UTGameClass Class'UTGame.UTDeathmatch'