Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTDeathmatch (UT3)

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UT3 Object >> Actor >> Info >> GameInfo >> UTGame >> UTDeathmatch
Package: 
UTGame
Direct subclasses:
UTTeamGame, UTBetrayalGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Default values

Property Value
Acronym "DM"
bIgnoreTeamForVoiceChat True
bScoreDeaths True
DefaultEnemyRosterClass "UTGame.UTDMRoster"
Description "Jeder gegen jeden, töten oder getötet werden. Der Spieler mit den meisten Frags gewinnt."
EndOfMatchRulesTemplateStr_Scoring "Erster mit `g Frags gewinnt"
EndOfMatchRulesTemplateStr_ScoringSingle "Erster der fraggt gewinnt"
EndOfMatchRulesTemplateStr_Time "Die meisten Frags in `t Min. gewinnt"
GameName "DeathMatch"
MapPrefixes[0] "DM"
OnlineGameSettingsClass Class'UTGame.UTGameSettingsDM'
OnlineStatsWriteClass Class'UTGame.UTLeaderboardWriteDM'

Instance functions

GetHandicapNeed

function int GetHandicapNeed (Pawn Other)

Overrides: UTGame.GetHandicapNeed

return a value based on how much this pawn needs help

WantsPickups

function bool WantsPickups (UTBot B)


WriteOnlineStats

function WriteOnlineStats ()

Overrides: GameInfo.WriteOnlineStats

Writes out the stats for the game type