I don't need to test my programs. I have an error-correcting modem.
UE3:UTDeathmatch (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclasses:
- UTTeamGame, UTBetrayalGame
- This class in other games:
- UDK
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
Acronym | "DM" |
bIgnoreTeamForVoiceChat | True |
bScoreDeaths | True |
DefaultEnemyRosterClass | "UTGame.UTDMRoster" |
Description | "Jeder gegen jeden, töten oder getötet werden. Der Spieler mit den meisten Frags gewinnt." |
EndOfMatchRulesTemplateStr_Scoring | "Erster mit `g Frags gewinnt" |
EndOfMatchRulesTemplateStr_ScoringSingle | "Erster der fraggt gewinnt" |
EndOfMatchRulesTemplateStr_Time | "Die meisten Frags in `t Min. gewinnt" |
GameName | "DeathMatch" |
MapPrefixes[0] | "DM" |
OnlineGameSettingsClass | Class'UTGame.UTGameSettingsDM' |
OnlineStatsWriteClass | Class'UTGame.UTLeaderboardWriteDM' |
Instance functions
GetHandicapNeed
Overrides: UTGame.GetHandicapNeed
return a value based on how much this pawn needs help
WantsPickups
WriteOnlineStats
function WriteOnlineStats ()
Overrides: GameInfo.WriteOnlineStats
Writes out the stats for the game type