My program doesn't have bugs. It just develops random features.

UE3:UTDeployableMessage (UT3)

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UT3 Object >> LocalMessage >> UTLocalMessage >> UTDeployableMessage
Package: 
UTGame

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Properties

MessageText

Type: array<string>

Modifiers: localized

message given to player when deploying fails, etc

Default value: "You cannot place this deployable here."

Default values

Property Value
bIsPartiallyUnique True
DrawColor
Member Value
A 255
B 128
G 255
R 255
FontSize 2
MessageArea 2

Static functions

GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString