Always snap to grid
UE3:UTDmgType_CicadaLaser (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 07:40, 23 May 2008 by (Talk)
Object >> DamageType >> UTDamageType >> UTDmgType_CicadaLaser |
- Package:
- UTGameContent
- This class in other games:
- UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
DamageWeaponClass | Class'UTGameContent.UTVWeap_CicadaTurret' |
DeathStatsName | 'DEATHS_CICADATURRET' |
DeathString | "`k's blaster stung `o." |
FemaleSuicide | "`o used her blaster on herself." |
KillStatsName | 'KILLS_CICADATURRET' |
MaleSuicide | "`o used his blaster on himself." |
SuicideStatsName | 'SUICIDES_CICADATURRET' |
Static functions[edit]
ScoreKill[edit]
static function ScoreKill (UTPlayerReplicationInfo KillerPRI, UTPlayerReplicationInfo KilledPRI, Pawn KilledPawn)
Overrides: UTDamageType.ScoreKill