Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE3:UTDmgType EradicatorShell (UT3)"
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Latest revision as of 01:25, 16 August 2009
Object >> DamageType >> UTDamageType >> UTDmgType_SPMAShell >> UTDmgType_EradicatorShell |
- Package:
- UT3Gold
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Default values[edit]
Property | Value |
---|---|
DamageWeaponClass | Class'UT3Gold.UTVWeap_EradicatorCannon_Content' |
Static functions[edit]
IncrementKills[edit]
static function int IncrementKills (UTPlayerReplicationInfo KillerPRI)
Overrides: UTDamageType.IncrementKills