Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTDmgType_HeroMelee (UT3)
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Revision as of 01:25, 16 August 2009 by Wormbo (Talk | contribs) (1 revision: UT3 Titan Pack classes)
Object >> DamageType >> UTDamageType >> UTDmgType_HeroMelee |
- Package:
- UTGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value |
---|---|
bAlwaysGibs | True |
bLocationalHit | False |
GibPerterbation | 1.0 |
Static functions[edit]
SpawnHitEffect[edit]
static function SpawnHitEffect (Pawn P, float Damage, Object.Vector Momentum, name BoneName, Object.Vector HitLocation)
Overrides: UTDamageType.SpawnHitEffect
Possibly spawn a custom hit effect