Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTDmgType_PaladinProximityExplosion (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> DamageType >> UTDamageType >> UTDmgType_PaladinProximityExplosion |
Contents
- Package:
- UTGameContent
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Default values[edit]
Property | Value |
---|---|
bThrowRagdoll | True |
DamageWeaponClass | Class'UTGameContent.UTVWeap_PaladinGun' |
DeathStatsName | 'DEATHS_PALADINEXPLOSION' |
DeathString | "`o got too close to `k's Paladin." |
KillStatsName | 'KILLS_PALADINEXPLOSION' |
SuicideStatsName | 'SUICIDES_PALADINEXPLOSION' |