Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTDmgType_ViperSelfDestruct (UT3)
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Object >> DamageType >> UTDamageType >> UTDmgType_Burning >> UTDmgType_ViperSelfDestruct |
- Package:
- UTGameContent
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bDontHurtInstigator | True |
bKRadialImpulse | True |
bSelfDestructDamage | True |
DeathStatsName | 'DEATHS_VIPERSELFDESTRUCT' |
DeathString | "`o war zu nah an `ks Viperselbstzerstörer gekommen." |
FemaleSuicide | "`o grillte sich mit ihrem eigenen Viperselbstzerstörer." |
KDamageImpulse | 12000.0 |
KillStatsName | 'KILLS_VIPERSELFDESTRUCT' |
KImpulseRadius | 500.0 |
MaleSuicide | "`o grillte sich mit seinem eigenen Viperselbstzerstörer." |
SuicideStatsName | 'SUICIDES_VIPERSELFDESTRUCT' |
Static functions
IncrementKills
static function int IncrementKills (UTPlayerReplicationInfo KillerPRI)
Overrides: UTDamageType.IncrementKills