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UE3:UTDmgType_XRay (UT3)

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UT3 Object >> DamageType >> UTDamageType >> UTDmgType_XRay
Package: 
UT3Gold

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
bArmorStops False
bCausesBlood False
bIgnoreDriverDamageMult True
bLeaveBodyEffect True
DamageBodyMatColor
Member Value
A 1.0
B 50.0
G 50.0
R 50.0
DamageCameraAnim CameraAnim'Camera_FX.LinkGun.C_WP_Link_Beam_Hit'
DamageOverlayTime 0.0
DamageWeaponFireMode 1
DeathOverlayTime 1.0
KDamageImpulse 100.0
VehicleDamageScaling 0.2
VehicleMomentumScaling 0.1

Static functions[edit]

ShouldGib[edit]

static function bool ShouldGib (UTPawn DeadPawn)

Overrides: UTDamageType.ShouldGib

(Description copied from UTDamageType.ShouldGib)


Parameters:

  • DeadPawn - is pawn killed by this damagetype

Returns:

whether or not we should gib due to damage