Always snap to grid
UE3:UTGib_RobotChunk (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> UTGib >> UTGib_Robot >> UTGib_RobotChunk |
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
GibMeshesData[0] |
|
||||||
GibMeshesData[1] |
|
||||||
GibMeshesData[2] |
|
Subobjects[edit]
GibLightEnvironmentComp[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTGib_Robot.GibLightEnvironmentComp
No new values.