UE3:UTGreedSquadAI (UT3)
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Object >> Actor >> Info >> ReplicationInfo >> UTSquadAI >> UTGreedSquadAI |
- Package:
- UT3GoldGame
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Properties
EnemyBase
Type: UTCTFBase
FreelanceThreshold
Type: int
Default value: 3
HomeBase
Type: UTCTFBase
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Other instance functions
CheckSquadObjectives
Overrides: UTSquadAI.CheckSquadObjectives
Have bot freelance if not enough flags, and pick up nearby flags
CheckVehicle
Overrides: UTSquadAI.CheckVehicle
ModifyThreat
Overrides: UTSquadAI.ModifyThreat
MustKeepEnemy
Overrides: UTSquadAI.MustKeepEnemy
NotForSkullDelivery
returns true if vehicle not appropriate for skull delivery
OverrideFollowPlayer
Overrides: UTSquadAI.OverrideFollowPlayer
PriorityObjective
Overrides: UTSquadAI.PriorityObjective
VehicleDesireability
Overrides: UTSquadAI.VehicleDesireability
make sure bots with lots of skulls don't get into artillery only to jump back out