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Difference between revisions of "UE3:UTLeaderboardSettings (UT3)"

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| ColumnHeaderText
 
| ColumnHeaderText
| "Spielmodus"
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| "GameModes"
 
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| Name
 
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| Name
 
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| 'Duell'
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| 'Duel'
 
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| Name
 
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| 'Vehicle CTF'
 
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| Name
 
| Name
| 'Kriegsführung'
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| 'Warfare'
 
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|-
 
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| ColumnHeaderText
 
| ColumnHeaderText
| "Spieltyp"
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| "MatchTypes"
 
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| Id
 
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| ColumnHeaderText
 
| ColumnHeaderText
| "Spieler-Filter"
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| "PlayerFilters"
 
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| Id
 
| Id
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| Name
 
| Name
| 'Spieler'
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| 'Player'
 
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| Name
 
| Name
| 'Auf Spieler konzentriert'
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| 'Centered On Player'
 
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| Name
 
| Name
| 'Nur für Freunde'
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| 'Friends Only'
 
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| Name
 
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| 'Höchstrang'
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| 'Top Ranking'
 
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Revision as of 07:40, 23 May 2008

UT3 Object >> Settings >> UTLeaderboardSettings
Package: 
UTGame
This class in other games:
UDK

This class holds the game modes and leaderboard time line filters

Default values

Property Value
LocalizedSettings[1]
Member Value
Id 1
LocalizedSettings[2]
Member Value
Id 2
ValueIndex 2
LocalizedSettingsMappings[0]
Member Value
ColumnHeaderText "GameModes"
Name 'GameMode'
ValueMappings
Member Value
Name 'Deathmatch'
Member Value
Id 4
Name 'Team Deathmatch'
Member Value
Id 5
Name 'Duel'
Member Value
Id 1
Name 'Capture The Flag'
Member Value
Id 3
Name 'Vehicle CTF'
Member Value
Id 2
Name 'Warfare'
LocalizedSettingsMappings[1]
Member Value
ColumnHeaderText "MatchTypes"
Id 1
Name 'MatchType'
ValueMappings
Member Value
Name 'Pure Server'
Member Value
Id 1
Name 'Custom Server'
LocalizedSettingsMappings[2]
Member Value
ColumnHeaderText "PlayerFilters"
Id 2
Name 'PlayerFilter'
ValueMappings
Member Value
Name 'Player'
Member Value
Id 1
Name 'Centered On Player'
Member Value
Id 2
Name 'Friends Only'
Member Value
Id 3
Name 'Top Ranking'

Enums

ELeaderboardFilters

LF_GameMode 
LF_MatchType 
LF_PlayerFilterType 

EMatchTypeSettings

MTS_Ranked 
MTS_Player 

EPlayerFilterSettings

PFS_Player 
PFS_CenteredOnPlayer 
PFS_Friends 
PFS_TopRankings 

Instance functions

MoveToNextSettingValue

function MoveToNextSettingValue (int SettingId)

Moves to the next value index for the specified setting, wraps around to the first element if it hits zero.

Parameters:

  • SettingId - SettingId to move to the next value.